Accessed via the Special Stats button in the Ship Editor.
Per-instance overrides for statistics normally defined by the ship class. All sections are independently enabled and only apply when their checkbox is checked.
Overrides the ship's death explosion with custom parameters.
| Field | Description |
|---|---|
| Damage | Amount of damage dealt to nearby ships. |
| Blast | Physical force applied to nearby ships, pushing them away from the explosion. Scales with distance the same way damage does. |
| Inner radius | Ships within this distance receive full damage and blast. |
| Outer radius | Ships beyond this distance receive no damage or blast. Between the inner and outer radius, both values scale down with distance. |
| Create shockwave | When checked, the explosion also spawns an expanding shockwave. |
| Shockwave speed | Expansion speed of the shockwave in game units per second. Only available when Create shockwave is checked. |
| Custom death roll time | When checked, overrides the duration of the pre-death roll animation (the period of secondary explosions before the final detonation). Set the duration in milliseconds. |
Overrides the ship's maximum hitpoints with a flat value, replacing the ship class table entry entirely for this instance.
| Field | Description |
|---|---|
| Enable special shield hitpoints | When checked, sets an absolute maximum shield strength for this ship, replacing the class default. |
| Enable special hitpoints | When checked, sets an absolute maximum hull strength for this ship, replacing the class default. |